Reference

Memory Manager

Creating a Memory Manager

You can create new a memory manager (Laminas\Memory\MemoryManager object) using its constructor:

__construct(Laminas\Cache\Storage\StorageInterface $cache = null) : void

As an example, the following creates an instance which is not backed by cache storage:

$memoryManager = new Laminas\Memory\MemoryManager();

While the following creates an instance backed by a filesystem cache storage adapter, storing memory blocks in the tmp/ directory of the current working directory:

use Laminas\Cache\StorageFactory;
use Laminas\Memory\MemoryManager;

$cache = StorageFactory::factory([
    'adapter' => [
        'name' => 'Filesystem',
        'options' => [
            'cache_dir' => './tmp/', // Directory in which to put swapped memory blocks
        ],
    ],
]);

$memoryManager = new MemoryManager($cache);

The MemoryManager uses laminas-cache storage adapters to cache memory blocks; if no cache instance is provided, the system temporary directory is used. This is useful if you know that memory is not limited or the overall size of objects never reaches the memory limit.

Managing Memory Objects

This section describes creating and destroying objects in the managed memory, and settings to control memory manager behavior.

Creating Movable Objects

Create movable objects (objects which may be swapped into cache storage) using the Laminas\Memory\MemoryManager::create([$data]) method:

$memObject = $memoryManager->create($data);

The $data argument is optional and used to initialize the object value. If the $data argument is omitted, the value is an empty string.

Creating Locked Objects

Create locked objects (objects which will never be swapped into cache storage) using the Laminas\Memory\MemoryManager::createLocked([$data]) method:

$memObject = $memoryManager->createLocked($data);

The $data argument is optional and used to initialize the object value. If the $data argument is omitted, the value is an empty string.

Destroying Objects

Memory objects are automatically destroyed and removed from memory when they go out of scope:

function foo() use ($memoryManager, $memList) {
    // ...

    $memObject1 = $memoryManager->create($data1);
    $memObject2 = $memoryManager->create($data2);
    $memObject3 = $memoryManager->create($data3);

    // ...

    $memList[] = $memObject3;

    // ...

    unset($memObject2); // $memObject2 is destroyed here

    // ...
    // $memObject1 is destroyed here
    // but $memObject3 object is still referenced by $memList
    // and is not destroyed
}

This applies to both movable and locked objects.

Settings

Memory Limit

The memory limit is the maximum number of bytes allowed for use by loaded movable objects.

If loading or creation of an object causes memory usage to exceed of this limit, then the memory manager swaps some other objects.

You can retrieve or set the memory limit setting using the getMemoryLimit() and setMemoryLimit($newLimit) methods:

$oldLimit = $memoryManager->getMemoryLimit();  // Get memory limit in bytes
$memoryManager->setMemoryLimit($newLimit);     // Set memory limit in bytes

A negative value for memory limit means 'no limit'.

The default value is two-thirds of the value of memory_limit in php.ini or 'no limit' (-1) if memory_limit is not set in php.ini.

MinSize

The MinSize is the minimum size an object must be before it will be swapped to a cache backend; objects with sizes smaller than this value will not be swapped. This reduces the number of swap/load operations.

You can retrieve or set the minimum size using the getMinSize() and setMinSize($newSize) methods:

$oldMinSize = $memoryManager->getMinSize();  // Get MinSize in bytes
$memoryManager->setMinSize($newSize);        // Set MinSize limit in bytes

The default minimum size value is 16KB (16384 bytes).